2016-04-17: Patch Notes

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2016-04-17: Patch Notes

Post by rc on Sun Apr 17, 2016 11:47 pm

2016-04-17: Patch Notes

-Side quest difficulty no longer increases on completion.
-Fixed a bug with Puzzle Bridge ending chest and Puzzle Switch Level 5.
-The Elementals (Dungeon) no longer regen HP.
-BoostPink animation has been fixed,
-Ghosts in Darkness now move faster.
-Fixed the attack range of certain abilities.
-Spores bullets are now different than shadowball bullets.
-Dragons are now bigger.
-The big bomb explosion in Bad Luck Brian has been improved.
-Elemental defence icons are now different than the damage ones.
-Added a "Def:" label on equipment.
-Links in chat are now always clickable.
-Hidden boosts have been renamed to locked boosts.
-Greatly reduced the number of popups when doing speedrun-related quests.
-Trying to use an ability without enough mana no display a "NO MP" label.
-Complex ability damage labels are now display correctly.
-Immobile actors no longer perform the walking animation.
-Added diminushing returns when predict the position of an actor when lag occurs.
-You can now leave a dungeon without having to click on the map transition.
-The menu button has changed.
-The dialogue text speed has been increased.
-The cost of modifying the appearance of an equipement now depends on the player level.
-Fixed a monster duping glitch.
-Improved the server performance tracking system.
-The way highscores are saved have been greatly changed. Global highscore should always be in sync now.
-The tutorial images have been updated to the new game theme.
-The tutorial first chest is now visible and must be unlocked by killing all monsters.
-Fixed a bug where the help popup would close automatically.
-Fixed position bosses are now pushed by your attacks.
-Double-clicking a quest NPC no longer glitches the quest interface.
-Fixed a bug where party tasks wouldn't sync correctly.

rc
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Re: 2016-04-17: Patch Notes

Post by rc on Mon Apr 18, 2016 1:30 am

-Added a profiler to the game. This allows me to debug the CPU and RAM usage of the server.
-Fixed a bug where the "Invite to Party" label would display even when in quest on sign in.
-The game now supports /w, /whisper and /pm to send private messages.
-Private messages are now displayed in the chat.
-Being on top of an NPC no longer prevent other players to interact with it.
-Dying in a dungeon will teleport every player in the dungeon outside.
-I added a quest marker on the RNG Tree in Bad Luck Brian quest.

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