[Bug] Dungeon Does Not Reset Upon Death in Party

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[Bug] Dungeon Does Not Reset Upon Death in Party

Post by Rin on Fri Apr 15, 2016 7:02 pm

When you are in a party, if someone dies in the dungeon, they can respawn at the entrance and go back in to continue the quest without the dungeon resetting as long as at least one party member is still in the dungeon -- even as a gravestone.

It should act like quests where if someone dies and respawns, it teleports both players out of the map to reset it. This is also how it works in solo play.
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Re: [Bug] Dungeon Does Not Reset Upon Death in Party

Post by rc on Sat Apr 16, 2016 4:10 am

I guess that now that there's an option to do a party instance, it would make sense to teleport everyone.
The problem before was that a troll player could prevent you from completing the dungeon by entering and dying on purpose.
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