Minor Graphical Bug - Stray pet effects

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Minor Graphical Bug - Stray pet effects

Post by Ark on Thu Apr 14, 2016 8:24 am

The effect of a pet seems to stay around for a while for unknown reasons. They're not seen by other players at the same spots and despawn only on map transition. I suspect it being caused by despawning or teleporting of the pet, but I haven't tested this assumption. I use Firefox 42.0 on Win 7 x64.


Last edited by Ark on Thu Apr 14, 2016 8:28 am; edited 1 time in total

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Re: Minor Graphical Bug - Stray pet effects

Post by Rin on Thu Apr 14, 2016 8:26 am

Can confirm -- this is client side as far as I can tell.

I've noticed my pet leaving these around from time to time, but cannot pinpoint when it happens.

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Re: Minor Graphical Bug - Stray pet effects

Post by rc on Thu Apr 14, 2016 3:06 pm

I'll look into it. Was the pet over that spot before?
Are the particle effects static? (Do they stay on the same tile when moving?)
Any particular condition for this to happen other than having a tier 100 pet?

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Re: Minor Graphical Bug - Stray pet effects

Post by Rin on Thu Apr 14, 2016 3:08 pm

rc wrote:I'll look into it. Was the pet over that spot before?
Are the particle effects static? (Do they stay on the same tile when moving?)
Any particular condition for this to happen other than having a tier 100 pet?

They are static; they'll stay on the tile but they will be animated.

The do appear on a location the pet was previously at.

No condition I have noticed, it seems completely random when it does. I imagine it happens when the pet is teleporting to me, but I will keep a closer eye on it from now on and try to feed you more information.

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Re: Minor Graphical Bug - Stray pet effects

Post by rc on Thu Apr 14, 2016 3:49 pm

Most likely, the pet gets deleted but its particle effect isn't. Then the pet is recreated near the player.

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