Art Style Guideline & Tools

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Art Style Guideline & Tools

Post by rc on Mon Apr 04, 2016 2:41 am

Tools:


  • Sprite Preview
  • Anim Preview
  • Image Editing Software (Paint.NET)


Style Guideline:


  • 16-bits SNES Style.
  • Gradient limited to 2-4 colors.
  • Minimal noice.
  • Black border.
  • Circular shadow below character. Alpha is 200 if flying, 128 otherwise.
  • Pixel size: Sprite will be enlarged by x2 when displayed on screen.
  • Recommended size: 32x32 for small creatures and 48x48 for big ones. Each frame must have the same size.
  • No semi-transparency (except shadow).


Submit your creation


Last edited by rc on Sat Jul 30, 2016 7:18 pm; edited 2 times in total

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Re: Art Style Guideline & Tools

Post by Whip on Mon Apr 11, 2016 3:25 pm

What about hunting down 3rd party assets already created with the only condition being credit for use? For example, I found something as an alternative to the teleport-cave.png

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Re: Art Style Guideline & Tools

Post by rc on Mon Apr 11, 2016 4:10 pm

Whip wrote:What about hunting down 3rd party assets already created with the only condition being credit for use? For example, I found something as an alternative to the teleport-cave.png

Yes, that also works. Most of the graphics currently used are free graphics.
Graphics must be licensed as free for commercial-use. (Aka CC-BY, CC-BY-SA, GPL, CC0, LGPL)

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Re: Art Style Guideline & Tools

Post by Sponsored content Today at 9:27 am


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